Thread: Prototype
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Old 07-06-2009, 11:27 PM   #7 (permalink)
Naka
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Join Date: Sep 2007
Location: Canada
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Quote:
Originally Posted by Akira View Post
So have I but I'm sticking to my belief we all need a "Kill freaking everything" game. A lot of it is recycled from The Incredible Hulk: Ultimate Destruction. The movement system is the same, the tanks needing charged moves to take them out easily, some of the animations feel the same and a lot of the premise is the same (kill everything) but they made both games so at least it isn't stealing from another dev.
Yeah, movement feels scripted, but worst of all for me is that the city lacks detail. Buildings are simple geometric shapes plainly textured with a couple of the three possible throwable objects on each of the roofs
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Quote:
Originally Posted by Rhinos
Last edited by Rhinos; Today at 04:16 AM. Reason: I Put "Conputers" And "Readong", WTF! There May Also Have Been A Slight Hint Of Pornography Involved In The Situation! :-)
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