Quote:
Originally Posted by DarkNusens
It's very useful! Like, lets say that there's this part in a game where you have to jump across some rocks on a lake and it's very difficult to get across it. And lets say that after you cross it, there's no way to save until you beat the level, but before you get a chance to beat the level you die! SO guess what? You have to cross that lake again!! LoL, But with the savestate feature you can save where ever you want, when ever you want, as many times as you want!!! I think that's pretty useful don't you think?
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lets just wait and see when we use it.