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bobs game is a unique 2d adventure game being developed for the nintendo ds , what makes it so special? its made by 1 person and 1 person only from graphics to coding.
Quote:
Hello.
My name is Bob, age 25.
This is my game for Nintendo DS, a 20-hour-long retail-size,
retail-quality adventure title by a single human being.
(Possibly the largest single-handedly made game ever.)
"bob's game" is a simple 2D adventure game, with focus on
story, puzzles, item collection, and communication instead
of repetitive battles with palette-swapped enemies.
Many characters (over 200 completely unique characters!)
have deep personalities that evolve, and many things
depend on the in-game time, day and weather.
It's the game I wanted to play when I was younger,
a vision I've been following since then.
-
The game industry is evolving rapidly into a new era where
titles are made by teams of more than a hundred developers.
I saw a window of opportunity quickly closing- what may be the
last chance for making a console game to be possible by a single individual.
Even on a portable platform, singlehandedly creating something
generally made by large, well-funded teams was no small effort.
All concepts, story, code, sprites, tiles, music, samples,
fonts, etc. were created entirely from scratch by me-
and I had to teach myself the skills as I went along.
The code is straight C, the music is tracked, and the art is all
completely hand-clicked tiles and sprites- done the right way,
pixel by pixel, like the classics we all know and love.
-
"bob's game" is a sort of masterpiece for me.
I've invested well over 15,000 hours into
its development over 5 years of dedication-
That is no exaggeration, and it shows.
I hope this to become one of the last great old-school
2D retail console games- truly the vision of a single mind.