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For those who are hooked with first person shooting games then you will most definatly like to here what we have for you. Most of this is taken from uk.gamespot.com. I am also keeping an eye out for a MGS4 review
Army of Two (PS3 | 360)
Publisher: EA
Developer: EA
Montreal Release Date: November 15, 2007
Quote:
Army of Two isn't, strictly speaking, a military shooter. If anything, the co-op-friendly game from EA's new Montreal studio is ex-military, given that it promises to follow the relatively true-to-life exploits of two mercenaries. In spite of the fact that you aren't a Devil Dog or part of the US government's fight against terror, we decided to include this game for several reasons. For starters, EA hired an actual mercenary to provide insight into how soldiers of fortune fight and survive, so Army of Two should be pretty realistic, especially when it comes to weaponry.
On one hand, you'll enjoy knowing the specifics about the real-world guns your characters wield. On the other, you'll have so much room to customize them that they should grow to feel like they belong to your character alone. After all, every professional mercenary needs a calling card…preferably one that kills lots of people.
But perhaps the most compelling weapon in this game's arsenal is its commitment to the buddy system. You're supposed to play Army of Two with a friend, and to that end, the game is loaded with co-op gameplay. You and your comrade will be able to boost each other over walls, stand back-to-back blasting away, or roar through vehicular shoot-outs. You can also use the game's massively multiplayer online role-playing-game-inspired "Aggro" system to keep your enemies confused and outflanked.
Whether these mercenaries get the job done or die in battle remains to be seen when Army of Two launches this November 15, but the game already looks Army strong.
When the first Brothers in Arms came out in 2003, it injected some much-needed realism into a World War II genre that relied too much on pure action. The entire concept of Brothers in Arms is built around the use of real-world tactics to find enemies, fix them in position by firing at them, then--while their heads are down--flank and take them out. You had to think like an infantryman rather than rely on your reflexes to shoot at whatever moves. It made for a challenging and rewarding gameplay experience. Road to Hill 30 was followed up by Brothers in Arms Earned in Blood and now, Brothers in Arms Hell's Highway.
Hell's Highway was the nickname given to the narrow corridor seized by American and British airborne forces during Operation Market Garden, the largest airborne drop in history. This is the same operation depicted in the movie A Bridge Too Far, in which the Allies tried but failed to seize a series of key bridges leading to Germany's industrial heartland. Of course, incredible amounts of heroism were involved, and that's what Gearbox wants to capture with the game. It's also the first Brothers in Arms game designed for new platforms, such as the Xbox 360 and PlayStation 3, so there's a huge upgrade in visuals as well.
In addition to the upgraded graphics, Hell's Highway adds a ton of new features, such as bazooka and mortar teams. It also adds more destructible objects in the environment, an improved cover system, and the ability to call in artillery strikes on the enemy. The way this series keeps evolving, it seems like you'll be ready to command your own infantry squad by the time you're done with Brothers in Arms Hell's Highway.
Call of Duty 4: Modern Warfare (X360 | PS3 | PC)
Publisher: Activision
Developer: Infinity Ward
Release Date: Q4
Quote:
The Call of Duty games elevated the World War II shooter genre with their relentless and intense action. Now Infinity Ward wants to do the same with modern-day military shooters. Call of Duty 4: Modern Warfare ushers in a brand-new, fictional conflict, but one fought with the current inventory of vehicles and weapons at the US military's disposal. There aren't any fancy "near future" or prototype weapons here, just an incredible amount of action. You play as a US Marine or a British SAS commando caught in the midst of a growing regional war against Russian ultranationalists and a Middle Eastern dictator.
Modern Warfare will bring a number of new features to the series. Because Infinity Ward is no longer constrained by World War II-era weapons and equipment, you'll have access to top-of-the-line gear. This includes night-vision goggles, flashbang grenades, and Black Hawk helicopters. It makes for a much more frenetic experience because everything seems faster and weapons are a lot more lethal. However, Modern Warfare will also offer a lot more gameplay variety than previous Call of Duty games. It's not enough to simply assault the player's senses nonstop, which can be exhausting. Instead, you'll be able to participate in missions where stealth is more important than firepower. Likewise, you'll be able to see the battlefield from new perspectives, like that of a gunner onboard an AC-130H Spectre Gunship, serving death to those below (the action looks and sounds just like watching real-world gun footage).
To top it off, Modern Warfare also promises plenty of crazy and exciting multiplayer gameplay. A new create-a-class system will let you customize your character's weapons and skills. Yes, like in a role-playing game, you can select a number of special skills that change the dynamics in the game. For example, the "last shot" skill lets you draw your pistol and fire away for a few seconds after you're killed, giving you the chance to get even. When you put it all together, Call of Duty 4: Modern Warfare looks like a must-have game.
More reviews are featured on the next page. These being Medal Of Honour: Airbourne, Tom Clancy's Ghost Recon Advanced Warfighter 2 and SOCOM: Confrontation.
A review on Metal Gear Solid 4 is still to be released.
"War" games as in running around and shooting wild "outside" FPS, or less "inside building action" FPS ones?
Add Killzone 2, MGS4, Bionic Commando, TimeShift, Unreal Tournament III and some game starting on S.
As for your never ending WW2 games like MoH and so on... I suppose you meant those?....
FPS has two types, either it's your never ending die hard WW2 or Vietnam, Coldwar (the heck I know what els..) ones, or you got your futuristic ones like UT and Quake. But what category does Turok fall into?
BTW, MGS4 isn't even out yet, sure a demo (globally released) will come out sooner or later. But the game wont be out until next year and MGSO will be bundled with it, so happy hardcore gaming online.
"War" games as in running around and shooting wild "outside" FPS, or less "inside building action" FPS ones?
Add Killzone 2, MGS4, Bionic Commando, TimeShift, Unreal Tournament III and some game starting on S.
As for your never ending WW2 games like MoH and so on... I suppose you meant those?....
FPS has two types, either it's your never ending die hard WW2 or Vietnam, Coldwar (the heck I know what els..) ones, or you got your futuristic ones like UT and Quake. But what category does Turok fall into?
BTW, MGS4 isn't even out yet, sure a demo (globally released) will come out sooner or later. But the game wont be out until next year and MGSO will be bundled with it, so happy hardcore gaming online.
I had to leave it there as i had to come offline. The thread will be updated soon
As for now i have to go and do some stuff but i will soon update it. As you probably figured i can't do the MGS4 review as the game is not even released. When gamespot.com do a review on this i will then post it here.
Thanks for your comment
Edit: i am having words with evolve about this thread as what i am going to add is too long for one posts