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sorry i put it in the wrong place i couldnt post in the wii news..;p
Homebrew coder Tecknik has released a new version of Revolution Engine, the very first homebrew 3D game engine for the Nintendo Wii. The latest update is a feature pack release with various other fixes and improvements.
Version 0.4 alpha 3 changelog:
* 3D System
o Triangle meshes, Quad meshes and mixed meshes Rendering
o Advanced transparency
o Custom file formats for 3D meshes
o Vertex lighting, software based
o Multiple cameras
o Node Based
* Material system
o Textured objects
o U V coordinates
o Diffuse color
o Diffuse maps
o Specular color
o Specular maps
o Transparency
o glossiness
o Specularity
o Mixed through TEV, Multiple TEV stages
o Multiple shaders
* 2D system, GX based
o Node Based
o True type texts
o Multiple Viewports
o Solid panels
o Image-based panels
o IR pointers for up to 4 players
o Buttons
o Windows
* Miscellaneous
o Content Manager (Under construction)
o Screenshot function
download:revolution-enginev0.4alpha3
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Last edited by psphkkr4u15; 08-28-2009 at 12:13 AM.