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Well, I can get it to finally show up and there is a list of the ROMs that I have (WWF No Mercy, Mario 64, Star Fox 64, LoZ: MM, and Shadows of the Empire.
However, when I click on ROM (any ROM) I get all this small writing at the top of my screen.
"assert failed: gCPUstate.Events...blah, blah, blah, blah
Press X to Ignore Once, [] to ignore forever, or 0 to break."
I do it and try to push X and nothing. I try to push square and nothing. Same thing with O. In the end, the systme ends up shutting down and restarting!
I get the same problems with this emulator too.
I'm using R14(the latest version) its seems that the problems just won't go away.
I did not really expect much from it, but I expected to at least be able to play 1 decent game. All the ROMS that I put here don't work. I hope the creator/s fix this soon. I really want to be able to play these games.
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qj.net posted yesterday that it was still being worked on. I can't wait to see what has been fixed in the next release. I think everyone has errors when they run it. Personally, I feel it shouldn't have been released a bunch of times until they got it to actually work. I think we all understood after the first release that the psp was capable of emulating n64 games. Now its about time to get it right.
There wont be a ps2 emulator psp as their is not enouth processing power.
Daedlus was realeased so many times as each time it had been updated and improved with faster fps and more compatability.
so im glad it has been released so many times as each time has been a step forward.
so dont critise unless you can do better.
I'm not *CRITICIZING*. In the real world you call a program like this a beta, not a release. It's not done and it needs alot of work. All I was saying is that the proof of concept was evident when it was first released. I would be glad to see a version that actually works. Until then, let's not get our hopes up on the next Daedalus release.
Furthermore, I would recommend people take the extra effort of using a spell check before posting.
I'm not *CRITICIZING*. In the real world you call a program like this a beta, not a release. It's not done and it needs alot of work. All I was saying is that the proof of concept was evident when it was first released. I would be glad to see a version that actually works. Until then, let's not get our hopes up on the next Daedalus release.
Furthermore, I would recommend people take the extra effort of using a spell check before posting.
Daedalus takes an immense amount of effort, so any working build can be considered a release. Take any other emulator, as long as its "playable" its a release.
Also if you took the time to research you'd know a new version of DeadalusX64 is being worked on by a different dev so keep your hopes up (and yes that is exactly what its called.)
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Daedalus takes an immense amount of effort, so any working build can be considered a release. Take any other emulator, as long as its "playable" its a release.
Also if you took the time to research you'd know a new version of DeadalusX64 is being worked on by a different dev so keep your hopes up (and yes that is exactly what its called.)
I shouldn't have to post a comment and get ripped a new a**hole for saying it. First, Daedalus is not currently "playable", unless you consider slow-motion "playable". Second, everyone already new about DeadalusX64. That's what my original post was about. It doesn't take a "News Poster" to have the brains to research.