Hi, everyone. Glenn and I (the Codetactics team) have just released version 1.3 of Mobile Assault.

The changelist is as follows:

* 3 new missions
* 6 new desert building structures
* A new spy base structure

* Updated mission ending system
* Separate objectives into primary, Secondary and Bonus categories
* In-game Message Log is scrollable and better spaced
* In-game messages are left aligned
* Better explosions and bullet-to-ground particle effects
* New icon

* Alternating (left, right wing) missile fire is now in sync

Under The Hood
* Improved mission scripting
* Browser based mission editor (internal use only for the moment)

Download here.

Everyone loves screenshots, so here are a few.

If anyone is wondering why such the long wait and such a limited changelist, the reason is that we've been putting a lot of effort into making a browser based mission editor. Basically the process of porting our old c++ scripted missions into the editor, and then fixing all the quirks took a really long time, but we're satisfied that the final design will stand up for quite a few releases.

Ultimately we're really keen for users to make and submit their own missions. First though, we really ought to make some tutorial videos to give a good overview of how the editor works.

By all means, let fly with the feedback.



(Note: this will be cross posted to qj and psp-hacks)