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  Console Spot Forums - PSP DS PS3 Xbox 360 Wii XMB > Sony PSP Forums > PSP News
What's new in the 4.00 M33 firmware by Dark_Alex

   

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Old 06-21-2008, 07:55 PM   #21 (permalink)
DarkNusens
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Originally Posted by dmg117 View Post
I don't get what the save state does exactly. Sounds useless to me.
It's very useful! Like, lets say that there's this part in a game where you have to jump across some rocks on a lake and it's very difficult to get across it. And lets say that after you cross it, there's no way to save until you beat the level, but before you get a chance to beat the level you die! SO guess what? You have to cross that lake again!! LoL, But with the savestate feature you can save where ever you want, when ever you want, as many times as you want!!! I think that's pretty useful don't you think?
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Old 06-21-2008, 08:15 PM   #22 (permalink)
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Originally Posted by DarkNusens View Post
It's very useful! Like, lets say that there's this part in a game where you have to jump across some rocks on a lake and it's very difficult to get across it. And lets say that after you cross it, there's no way to save until you beat the level, but before you get a chance to beat the level you die! SO guess what? You have to cross that lake again!! LoL, But with the savestate feature you can save where ever you want, when ever you want, as many times as you want!!! I think that's pretty useful don't you think?
lets just wait and see when we use it.
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Old 06-21-2008, 08:31 PM   #23 (permalink)
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Originally Posted by assyrianpimp09 View Post
yea but for some of use we use a rco compressor and it needs 1.5 kernal to work

Nope

I got a PSP SLIM - Resurssiklunssi works just fine with E-loader
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Old 06-21-2008, 08:38 PM   #24 (permalink)
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Nope

I got a PSP SLIM - Resurssiklunssi works just fine with E-loader
whats e loader and does it work on phat psp?
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Old 06-21-2008, 08:43 PM   #25 (permalink)
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Originally Posted by assyrianpimp09 View Post
whats e loader and does it work on phat psp?

E-loader runs 150 kernel on PSP that only have 3XX kernel.

Yes it does work on PSP SLIM & PHAT Models.
It has ran almost any 150 homebrew I have thrown at it on my PSP SLIM. :up:

Here is a link to E-loader

File Details-eLoader-v1.000-PSP-Homebrew-Applications -
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Old 06-21-2008, 08:46 PM   #26 (permalink)
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Originally Posted by Mr. Shizzy View Post
E-loader runs 150 kernel on PSP that only have 3XX kernel.

Yes it does work on PSP SLIM & PHAT Models.
It has ran almost any 150 homebrew I have thrown at it on my PSP SLIM. :up:

Here is a link to E-loader

File Details-eLoader-v1.000-PSP-Homebrew-Applications -
cool thanks:up:
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Old 06-21-2008, 09:21 PM   #27 (permalink)
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Well, if DAX could add save state that would be pretty good. On the other hand 1.50 no longer. Its a tough decision.
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Old 06-21-2008, 09:31 PM   #28 (permalink)
DarkNusens
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Originally Posted by geico_gecko View Post
lets just wait and see when we use it.
Dude! I've already used it! Many times before! I'm not just a psp enthusiast, I'm an all round Modder! I've been modding for quite some time now. Engaging into different scenes for all kinds of different consoles. "The Xbox being one of my most recent project's" (Which was extremely kick ass once it was modified by the way!) If your into video games, your going to love Savestate, I guarantee! :up:

Last edited by DarkNusens; 06-21-2008 at 11:25 PM. Reason: I'm a perfectionist
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Old 06-21-2008, 10:02 PM   #29 (permalink)
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Save state would be awesome! I only use save state's when I use emulator's, much much more convenient. If Dax could implement this, I would be truly impressed.
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Old 06-21-2008, 10:15 PM   #30 (permalink)
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Guys 150 kernel is obsolete anyway.

You show me a 150 kernel homebrew, I'll show you an equivalent 3XX
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