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  1. #1
    XMB Creator
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    Default Guide to RCOmage and animations-Updated(v1.1)

    I have taken the time to create an actual guide to using RCOmage and understanding the XML language of the RCO file to the fullest of my knowledge. Hopefully it will help clear up some of those dark clouds about animations in RCO files.
    This PDF features bookmarks and links, so be sure to use it to your advantage to make things quicker when searching.

    UPDATE: Just gave the guide a little update in the Delay section.
    Attached Files
    Last edited by WoobiE; 12-25-2009 at 03:39 AM.

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  3. #2
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    Moved to PSP Themes section and stuck.


  4. #3
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    is this guide help convert a rco theme to ptf or ctf?

  5. #4
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    Great job, this definitely cleared up some things I wasn't sure of and I bet it'll help others as well. Could see you really put some time into this.
    __________

  6. #5
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    Quote Originally Posted by jorge12345 View Post
    is this guide help convert a rco theme to ptf or ctf?
    Read the title my man. Nothing to do with converting.

  7. #6
    The Moogle
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    Quote Originally Posted by jorge12345 View Post
    is this guide help convert a rco theme to ptf or ctf?
    That one statement made so much sense it's not even funny...

    Thanks for this...I'm not "XML literate".







  8. #7
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    Quote Originally Posted by Joomla12 View Post
    That one statement made so much sense it's not even funny...

    Thanks for this...I'm not "XML literate".
    Um... are you making fun of me?
    I'm not getting it.

  9. #8
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    Thank you very much for this tutorial! I think I should use it on my next project if I can apply it LOL



    The BEST thing that I like in Custom Firmware is that it can use custom themes unlike in Official Firmware. If official firmware can use ctf themes I'll switch to Official Firmware.

    For CTF themes for 5.00m33, 5.03GEN, 5.50GEN-D3 and other Tutorials please visit my PAGE.

  10. #9
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    Just gave the guide a small update.

  11. #10
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    At last! Been waiting for this my whole life!! Thanks a lot...

    EDIT:
    So for animating, the 'Z' axis will flip the object, right? Is it vertical or horizontal?
    Last edited by RNB_PSP; 12-25-2009 at 04:58 PM.


 

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